Perceptor Rules changes
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Perceptor Rules changes
Well Earlier I've explained that there will be a change in the percs system. Here i'll explain again.
Well percs aren't "Stealers" anymore, they will have their own Prospecting and Wisdom, from a range of 100 - 500 pp and 0 - 400 wisdom, among other characteristics to be boosted. Once you collect perc of ALL ITS ITEMS it is removed and you can't place it again for 1h on the same map. The guild xp it gets is "stored" and only will come to guild when its collected, or attacked. in case of attacking the xp it holds will go to the attacker's guild, distributed evenly.
Well thats it.
Well percs aren't "Stealers" anymore, they will have their own Prospecting and Wisdom, from a range of 100 - 500 pp and 0 - 400 wisdom, among other characteristics to be boosted. Once you collect perc of ALL ITS ITEMS it is removed and you can't place it again for 1h on the same map. The guild xp it gets is "stored" and only will come to guild when its collected, or attacked. in case of attacking the xp it holds will go to the attacker's guild, distributed evenly.
Well thats it.
Re: Perceptor Rules changes
By the way it wasnt made up by my disturbed mind, Molika from brat pack found it somewhere on dofus site and she passed it to me and i passed it down to the guild.
Excellent Idea!
I wholeheartedly agree with this new approach.
Ruge- Perculator
- Posts : 38
Join date : 2008-04-08
Re: Perceptor Rules changes
So...if you only collect the things that you want..and leave some junk in there, it wouldn't be removed?
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